grammar BaseSwing;

import BaseNumbers;


point
    : x=numberInt CS y=numberInt
    ;

dimension2d
    : w=numberInt CS h=numberInt
    ;

rectangle
    : x=numberInt CS y=numberInt CS w=numberInt CS h=numberInt
    ;

insets
    : t=numberInt CS l=numberInt CS b=numberInt CS r=numberInt
    ;
