#90 ByteStreamer#append

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otevřeno před 4 roky uživatelem ranides · 1 komentářů
ranides okomentoval před 4 roky

We could try to avoid allocating new array if there is enough space in current buffer.

Current "pending" fragment can be moved to the begin of the "array". New data could be copied after it.

In fact, it won't change almost anything except:

  • conditional allocation
  • storing additional field: "array_length" (which could be smaller than array.length)
We could try to avoid allocating new array if there is enough space in current buffer. Current "pending" fragment can be moved to the begin of the "array". New data could be copied after it. In fact, it won't change almost anything except: - conditional allocation - storing additional field: "array_length" (which could be smaller than array.length)
ranides okomentoval před 4 roky
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this.array_size = pending + input.length;
byte[] appended = this.array_size > array.length ? new byte[alloc] : array;
``` this.array_size = pending + input.length; byte[] appended = this.array_size > array.length ? new byte[alloc] : array; ```
ranides odkázal na tento úkol z revize před 3 roky
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