#90 ByteStreamer#append

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opened 4 years ago by ranides · 1 comments
ranides commented 4 years ago

We could try to avoid allocating new array if there is enough space in current buffer.

Current "pending" fragment can be moved to the begin of the "array". New data could be copied after it.

In fact, it won't change almost anything except:

  • conditional allocation
  • storing additional field: "array_length" (which could be smaller than array.length)
We could try to avoid allocating new array if there is enough space in current buffer. Current "pending" fragment can be moved to the begin of the "array". New data could be copied after it. In fact, it won't change almost anything except: - conditional allocation - storing additional field: "array_length" (which could be smaller than array.length)
ranides commented 4 years ago
Owner
this.array_size = pending + input.length;
byte[] appended = this.array_size > array.length ? new byte[alloc] : array;
``` this.array_size = pending + input.length; byte[] appended = this.array_size > array.length ? new byte[alloc] : array; ```
ranides referenced this issue from a commit 3 years ago
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